I was going to write about episodic content today, but instead I'm going to take it easy and mention something I kind of stumbled upon on YouTube this morning: Asshole Mario. aka Kaizo (hack) Mario World.
Click to search YouTube for the clips I'm talking about...
Seriously, folks, this is the most sadistic level design I've ever seen. I've got to give mad props to the player working through these, I would have broken down before finishing the first stage. You would find me gibbering in a dark corner somewhere, and occasionally you would faintly recognize a word or two, like "fekkin' plants," or humming the death melody while drawing simplistic Mario scenes on the walls in my own blood.
It just goes to show how important difficulty levels are, so a player can tune the game to their preferences. A game like "Asshole Mario" wouldn't sell very well, but it would be awesome to have it as an option, for those times when you feel like you can take on the world.
Bonus link: Mario: Game Over
Wednesday, August 6, 2008
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