- Atmosphere and psychological trickery (Silent Hill)
- Variable playstyles (Ninja Gaiden as a pacifist, Fallout)
- Great storywriting (Dreamfall, Silent Hill, old adventure games)
- Player roles / Good vs. Evil (Ultima Online PVP & RP)
- Color and Character (World of Warcraft, Diablo 3)
- Risk vs. Reward (Ultima Online, etc)
- Episodic Content (Doom, Quake, Half-Life)
- Similarities to Marketing (none)
- User Interface: Web vs. Games (Ultima Online, World of Warcraft)
Tuesday, August 5, 2008
Stuff to Write About
Things I need to write about in this blog, and their inspirations:
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